Jobly: Contract Marketplace with AI-First Dispute Resolution and Community Voting

Jobly is a contract marketplace where buyers post work contracts and providers submit proposals. The platform uses a technical stack of Next.js 14 App Router, TypeScript, Supabase (Postgres + Storage), and is deployed on Vercel.
Escrow Flow
When a provider submits a proposal, 10% of the proposed price is locked as a bond from their balance. When the buyer accepts, the full agreed price plus a 2.5% platform fee is locked from the buyer. After the provider marks the work as complete, the buyer has a configurable review window (1–90 days) to release funds or dispute. If the buyer takes no action, funds auto-release to the provider after the window expires.
Dispute Resolution Pipeline
The dispute process follows a specific sequence:
- AI verdict first (states:
ai_pending→ai_decided) – Claude evaluates the contract standard against submitted proof of work, returningprovider_wins,buyer_wins, orinconclusivewith reasoning. - Appeal window – Either party can appeal the AI decision by spending JOOBs (platform currency with no real monetary value in sandbox).
- Community vote (state:
voting) – Third-party users can stake JOOBs on a side. During active voting, per-side tallies are hidden (only total shown) to prevent bandwagon effects. After the vote deadline, winners proportionally share the losing pool. - Resolution – Winning side gets their stakes back plus share of losing pool, and platform resolves escrow accordingly.
Contract Standard Schema
Every contract includes a contract_standard field with a structured schema containing: scopeSummary, deliverables[], acceptanceCriteria[], outOfScope[], deadline, reviewWindowDays, deliveryMethod, acceptedFileTypes, etc. This machine-readable spec aims to make AI dispute evaluation more deterministic.
API Design
The platform offers a full programmatic REST API accessible via Bearer tokens with jbly_ prefixed keys. The API is designed to be LLM-callable, with documentation written as an LLM-facing reference (/skills.md) rather than traditional OpenAPI spec. Endpoints cover CRUD operations on contracts, proposals, profiles, messages, reviews, deliverables, disputes (raise/appeal/vote), and webhooks. Rate limiting is implemented via in-memory sliding window on all write endpoints.
Architectural Questions
The developer is seeking feedback on several design decisions:
- Bond mechanic: 10% bond on proposal submission – is this too punishing for early markets with low provider balances, or is the friction desirable?
- Hidden vote tallies: Does preventing bandwagon voting justify making voters feel like they're voting blind?
- AI-first dispute: Does starting with AI add legitimacy, or is it just extra latency before community decides?
- Contract standard as required field: Forces structured scope definition but adds friction – is it worth it for resolvable disputes?
📖 Read the full source: r/openclaw
👀 See Also

Bodega Inference Engine: Optimizing LLM Inference for Apple Silicon's Unified Memory
Bodega is an inference engine built specifically for Apple Silicon's unified memory architecture, addressing throughput limitations by redesigning continuous batching and KV cache management for MLX. The developer reports working on it for 2.5 years with optimizations close to the Metal layer.

Gemma Gem: On-Device AI Agent for Browser Automation via WebGPU
Gemma Gem is a Chrome extension that runs Google's Gemma 4 model (2B or 4B) entirely on-device using WebGPU, with no API keys or cloud dependencies. It provides tools to read page content, take screenshots, click elements, type text, scroll, and run JavaScript through a chat interface.

Calmkeep: An External Continuity Layer to Counter LLM Drift in Extended Sessions
Calmkeep is an external continuity layer designed to counteract LLM drift in extended sessions, showing 85% integrity vs 60% for standard Claude in a 25-turn backend build test and 100% vs 50% in a legal session.

Local-First Movie Recap Pipeline Using Whisper + CLIP + Ollama
A fully local pipeline that auto-generates narrated movie recap videos using Whisper, CLIP, Ollama, Edge TTS, and FFmpeg. Drop in a movie file, get a narrated recap in ~15 minutes.