Browser-based curling game built with Claude Sonnet 4.5 by non-coder

Project overview
A Reddit user with no prior coding experience built a complete browser-based curling game using Claude Sonnet 4.5. The game is fully playable with physics, scoring, and proper game flow.
Development process
The developer used Claude Sonnet 4.5 to write all game logic from scratch, handle physics implementation, and respond to iterative feedback. When visual or mechanical issues arose, the developer described the needed changes in plain English, and Claude implemented them accurately. The developer noted that Claude was "noticeably better at understanding context and iterating quickly" compared to previous attempts with ChatGPT.
Technical implementation
Claude handled several key aspects of the game development:
- Writing all game code from scratch
- Debugging issues as they arose
- Refining gameplay mechanics based on plain-language feedback
- Implementing physics for realistic curling gameplay
- Creating scoring systems and game flow logic
Access and availability
The resulting game is completely free to play with no sign-up required. It's available at https://rexygaming.github.io/rexy_curling/rexy-curling.html.
Context for AI coding agents
This case demonstrates how AI coding assistants like Claude can enable non-developers to create functional software projects through conversational iteration. The ability to describe changes in natural language and receive accurate code implementations represents a significant shift in how software can be developed, particularly for prototyping and personal projects.
📖 Read the full source: r/ClaudeAI
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