Text Adventure Game Engine Skill for Claude Desktop

✍️ OpenClawRadar📅 Published: March 23, 2026🔗 Source
Text Adventure Game Engine Skill for Claude Desktop
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What This Is

A text adventure game engine that runs as a Claude Desktop skill. No servers, no app, no code to run — just install the skill and say "play a text adventure."

Key Features

  • Full RPG mechanics — d20 system, D&D 5e, GURPS Lite, Pathfinder 2e, Shadowrun 5e, or a narrative engine with no dice
  • Everything renders inside Claude's widget system — styled scenes, interactive buttons, stat panels, maps, shops, social encounters, combat
  • 3D dice rendered with Three.js — actual polyhedra (d4 tetrahedron through d20 icosahedron) with tumble animations and proper opposite-face numbering
  • 19 expansion modules — ship systems, crew management, star charts, procedural world generation, AI-powered NPC dialogue, lore encyclopaedia, and more
  • 12 visual styles — from "Station" (the dark sci-fi default) to Parchment, Neon, Brutalist, Art Deco, Ink Wash, Stained Glass, and others. Each completely changes the look without touching game logic
  • 5 narrative output styles — Master Storyteller, Noir Detective, Pulp Adventure, Gothic Horror, Sci-Fi Narrator. Each changes how the story is written
  • Story architect module that tracks plotlines, foreshadowing, consequence chains, and dramatic pacing behind the scenes
  • World history generation — the GM builds epochs, power structures, and cultural details before your adventure even starts
  • .save.md files — portable saves you can download and resume in any conversation
  • .lore.md files — author your own adventures OR export your world for someone else to play. Your character becomes a historical figure in their game
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Installation

  1. Download text-adventure.zip from the repo
  2. Open Claude Desktop → Customise Claude → Skills → Add Skill → drop in the zip
  3. Say "play a text adventure"

The output styles (narrative voice) are separate .md files you can use to further adjust the style, or use your own.

Technical Details

  • Built with Claude Code (Opus 4.6)
  • The skill itself is ~400KB of markdown — no code, no build step, just instructions that Claude follows to run the game
  • Available on GitHub: https://github.com/GaZmagik/text-adventure-games
  • No licence restrictions — freely available

📖 Read the full source: r/ClaudeAI

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👀 See Also